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Live-A-Live property and Art Assets: Square-Enix
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I may go back and make a version of this mod with the English text edited onto the cards. If you're interested in translating this into other languages, please let me know I'd be happy to link you to the necessary files to make your own mod. Game components are in Japanese, but an English translated rulebook has been included furthermore, all items will display their English names and descriptions if you hover over them, allowing players to enjoy the game without any knowledge of Japanese. The first player to defeat two of their opponent's characters wins the game. Thanks to the work of a generous translator, you won't need to wait seven years to experience this board game capturing the feel of Live-A-Live's battle system, players will draft a team of 4 characters from the protagonists of each chapter, then battle it out by programming their moves. The downside: The Collector's Edition- and the board game included with it- would only be available in Japan. Along with the game itself, a Dollector's Edition would also be released, which would include- among other things- a small board game. As one of their most popular projects, they decided to go back and completely rework and revamp it in 2008, Aeon Genesis released version 2.0 of their translation pack, and the game became a cult classic among JRPG fans in the west.įast forward to 2022- after nearly two decades of the game seeming like it would never have an official English release, Square-Enix announces via Nintendo Direct that Live-A-Live is being remade with their 2D-HD engine, and is slated for a global release. In 2001, fan translation group Aeon Genesis released an English translation patch which was rough, but workable, allowing English audiences to experience the game for the first time, albeit unofficially. In 1994, Squaresoft released Live-A-Live for the Super Famicom although it was intended for an international release, poor sales in Japan meant it never officially left their shores.
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